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Filtered from 102 in the feedDeviiMarket Analysis6 min read
Capcom's results for the three months ended June 30, 2026 showed higher sales and profit, with Digital Contents volume at 23.81 million units and new IP Pragmata above 2.5 million worldwide.
DeviiMarket Analysis6 min read
Ubisoft's Vantage Studios said the July 9 remake sold more than 3 million copies in its first week, after a 2 million day-one start and improving Steam reviews.
DeviiMarket Analysis6 min read
Between Resident Evil Requiem and a steady multiplatform slate, Capcom's 2026 posture looks like disciplined franchise management rather than live-service sprawl.
DeviiMarket Analysis7 min read
Market researcher Newzoo estimates about $180 million in digital pre-order sales across the US and five large European markets in GTA 6's first week, with launch-week revenue projections in the multi-billion range.
DeviiMarket Analysis6 min read
With pricing, platforms, pre-order bonuses, and a November 19 date public, Take-Two has shifted Grand Theft Auto VI from mystery marketing into a conventional blockbuster sell-in.
DeviiMarket Analysis7 min read
FromSoftware’s DLC hook continues to pull new players into the base game years after launch, keeping Steam and console charts warm.
DeviiMarket Analysis6 min read
Nintendo's fiscal results through March 31, 2026 put Switch 2 hardware sell-in at 19.86 million units, beating the company's earlier full-year forecast of 19 million.
DeviiMarket Analysis16 min read
Microsoft's October 2023 close of Activision Blizzard continues to shape publishing scale, portfolio strategy, and platform leverage.
DeviiMarket Analysis20 min read
After a volatile hiring cycle, many publishers are reshaping teams around fewer projects with clearer production milestones.
DeviiMarket Analysis12 min read
As PlayStation 2 remains above 160 million lifetime units, current platform holders are balancing scale with sustainable content pipelines.